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Click a circle, keep the mouse pressed and turn the mouse to rotate a circle. Each circle snaps into place when it's correctly aligned. Hint: Start with the outermost circle, aligning the branches at the bottom of the painting. Click here to view the solution. Scene over. Click the fishing rod among the branches of the tree at middle left. Click the glimmering water in the pool.

Click the fish. Click the key on the roof of the mansion, to the left of the attic window. Click the hall door. All buttons have to be changed to SUN to solve the puzzle. This puzzle may have multiple solutions.

Click here to view my solution. Click the scissors , near the top right of the middle white pillar. Click the painting on the man on the first floor.

Click the calling card of Private Investigator Louis Decart. Click the key on the first floor banister, just above the first white column from the right. Click the bedroom door. Hint: Start with the bottom blue square. Find the matchbox to light the candles. Click here for the screenshot of ALL items required to light candles. Click the matchbox on the bed at the bottom right of the screen. Click the candles to the left of the green curtains of the hall door.

Now the room is searchable. Click here for the screenshot of ALL items required to open closet. Click the rag at the top right of the screen, against the curtain. Click the dirty mirror in the middle of the screen. Click the cross. Click the key in front of the candle stand, to the left of the curtains. Click the closet door. Sorry about the rest - forgot to take the screenshot before clicking the objects! Mini-game: Torn Note Solution: This is a jigsaw puzzle. The torn note has to be recreated.

Click a piece of paper to select it and move it to its location within the note contour. The piece will snap to place if put correctly. Hint: Start with the corner pieces, then the edge pieces. Click the hall door to exit to the hall.

Click the courtyard door to exit to the courtyard. Click the gate to the square at the right of the screen. Click the suitcase on the floor of the stagecoach. The spider keeps going up and down on its thread at the bottom right of the screen, below the wooden plank. Click when the spider is visible. Click the ladder at the extreme left middle of the screen. Tropico is a far lighter take on the city-building genre than our last few entries.

That is to say, it is far more comedic in nature. The gameplay here is still complex enough to keep you busy for hours on end.

In Tropico 6, you begin as a governor in the Colonial era, with aspirations of becoming "El Presidente" of your ever-evolving island nation. You will lead the inhabitants of your tropical paradise through the ages while trying to hold your seat in office. You must do whatever it takes to maintain your power, whether it's rigging elections, bribing officials, or flexing your military muscle by issuing edicts.

Politics will play a huge part in this game so get ready to get dirty. Impressions Games have always been veterans of the city-builder genre as many old gamers will know.

Back in their heyday, one of their finest games was Caesar 3 where the players take on the role of a classical Roman governor trying to improve their very own Roman city - or even Rome itself - amidst the turmoil and barbarian threats.

While the graphics are badly outdated by today's standards, Caesar 3's gameplay is enough to hook many players today, even the young ones. It introduces layer upon layer of mechanics and cause-and-effect gameplay designs where every improvement or building in your city can initiate a domino effect. Do note that it has a steep learning curve.

That sounds like a derivatively bad thing but Pharaoh is often considered as one of the finest city-building games of its time. Pharaoh also makes some significant alterations to its city-building formula compared to the Caesar games. For one, players have more control over the management of the civilians and their quality of life. Pharaoh also encompasses many of the quirks of ancient Egyptian culture such as god worshipping and seamlessly combines it into gameplay, making the game appear like a history lesson as well.

If you ever tried and even liked it, there's also an expansion pack that wedges Cleopatra into the game. The draw of Cities Skylines, compared to similar games in the genre , is the sheer scope and scale of what this game offers. You will not have to contend with earth-shattering disasters or warring factions here. Instead, players will focus on building a grandiose city with a life of its own. The level of micromanagement here is staggering and there are plenty of great mods for those looking for even more control.

Designing a fully functioning city means managing taxes, establishing businesses, exploiting resources, and of course, it all has to function. Building roads, transit systems, creating city zones, laying water pipes, and more await you in this intricate city-sim. By the time your city is "complete," you will have a sprawling metropolis with a population that lives, works, and functions much like a real-world counterpart.

When it comes to the best city-building games, none can match Skylines when it comes to depth or detail. Share Share Tweet Email. Taylor Lavigne 11 Articles Published. Produced in the wake of the failure and subsequent shutdown of the MMO-like service featured prominently in the original game, Cities XL is a standalone "enriched version" of the original Cities XL.

Cities XL was an online city builder that led to the bankruptcy of French developer Monte Cristo after a few months. City Life is the second expansion pack for the game City Life by the French developer Monte Cristo, adding new buildings, scenarios, maps, and an updated editor with the ability to import satellite maps.

Kazook is a budget-priced mini-game collection for the PSP that only got a release in Europe and Australia. Trying to "spice" up the gameplay, during a mission, you'll have to also try to complete sub-missions. To no ones surprise, these are also completed by pointing and clicking.

Sub-missions include saving unconscious civilians, stopping bombs from exploding, and various other things that go hand-in-hand with the mission played. The worst part of the gameplay lies within the sudden changes within a mission. During a mission the game cuts into a cinematic opening another task to be completed. At first, this made for a more in-depth experience, but then, things went completely wrong.

After receiving one of these tasks, you'll get five or six more on top of that. This means, you'd have to try to control the primary fire, save special people, and hack into the security system while using five fire fighters. Because of this, the mission will come to an abrupt stop, causing it to be replayed.

Of course, for strategy fans there's probably just the right amount of challenge. Being a top-down game with little characters, the surroundings need special attention, in order to create a believable setting. For the most part, the team did a pretty good job making the settings look decent with destructible buildings and pseudo-realistic fire effects.



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